Bosses

Bosses

Every Forsaken boss in Valheim: how to find each altar, summon every boss, and beat them solo or in co-op from Eikthyr to Kall Fimbulbringer.

8
Forsaken
8
Summon Items
8
Forsaken Powers

Introduction

The Bosses category covers the eight Forsaken that structure all of Valheim's progression. Each named boss guards the gateway to the next biome, sits at a stone altar you must locate and activate, and drops a trophy that grants a unique Forsaken Power when offered at the altar. The boss order is fixed: Eikthyr, The Elder, Bonemass, Moder, Yagluth, The Queen, Fader and finally Kall Fimbulbringer in the Deep North. Every fight rewards you with the next tier of gameplay — the Elder unlocks the Swamp key fragments, Bonemass gives the Wishbone for silver, Moder grants the wind power for sailing, and the later bosses push you through the Mistlands, Ashlands and the 1.0 finale. This category gives summon materials, arena tips, solo and co-op tactics and the exact loot you can expect.

Forsaken Boss Quick Reference

BossBiomeSummon ItemForsaken Power
EikthyrMeadows2 Deer TrophiesRun + jump boost
The ElderBlack Forest3 Ancient SeedsTree-cutting speed
BonemassSwamp5 Withered BonesPoison immunity
ModerMountain3 Dragon EggsFavorable wind
YagluthPlains5 Fuling TotemsElemental resist
The QueenMistlandsSeeker Queen itemEitr regen
FaderAshlandsCharred boss itemFire resist
Kall FimbulbringerDeep NorthFinal 1.0 summonUltimate power

Forsaken Roster

C

Eikthyr

Deer-stag guardian of the Meadows

StrategyDodge the lightning arcs, strafe his headbutt and punish with spear or bow.
RewardHard antler unlocks the pickaxe and a run/jump Forsaken Power.
TipBring a rested buff and cooked meat; the fight is a gear check done right. Scout the arena, memorize the safe zones and keep a stocked portal ready — then the fight is about execution, not recovery.
C

The Elder

active

Ancient treant of the Black Forest

StrategyThe Elder is weak to fire — fire arrows and the fire resist from your forge help.
ArenaUse the pillars for cover and destroy the roots he summons.
TipThe Elder's power is tree-cutting speed, great for clearing your first big building site. Scout the arena, memorize the safe zones and keep a stocked portal ready — then the fight is about execution, not recovery.
B

Bonemass

active

Swamp blob lord weak to blunt

StrategyIron Mace for blunt damage, poison resistance mead, kite his cloud and adds.
RewardWishbone unlocks silver detection and poison immunity power.
TipFight on raised ground or a platform so the water doesn't slow your roll timing. Scout the arena, memorize the safe zones and keep a stocked portal ready — then the fight is about execution, not recovery.
B

Moder

active

Mountain dragon that grants wind

StrategyBring frost mead, use terrain for cover, shoot her with draugr fang or arrows.
RewardModer's power fills your sails with favorable wind for ocean travel.
TipClear the altar plateau of wolves and drakes before you summon her. Scout the arena, memorize the safe zones and keep a stocked portal ready — then the fight is about execution, not recovery.
A

Yagluth

active

Mystic skeleton king of the Plains

StrategyFire resistance barley wine, padded armor and parry timing against his meteors.
RewardYagluth's power gives elemental resistance for the Mistlands.
TipStay close and circle; his melee is telegraphed but his meteor barrage punishes distance. Scout the arena, memorize the safe zones and keep a stocked portal ready — then the fight is about execution, not recovery.
S

The Queen

active

Seeker queen at the heart of the Mistlands

StrategyCarapace gear, eitr staffs for range and clear the Seeker Brood adds first.
RewardThe Queen's power boosts eitr regen for the magic playstyle.
TipUse the Dvergr mineshaft walls to break line of sight on her teleport attacks. Scout the arena, memorize the safe zones and keep a stocked portal ready — then the fight is about execution, not recovery.
S

Fader

new

Ashlands boss beyond the Charred fortress

StrategyFull flametal kit, fire resistance, and coordinated adds control in co-op.
RewardFader's power grants fire resistance for the Deep North approach.
TipPace the Charred spawns — they outnumber you if you tunnel vision the boss. Scout the arena, memorize the safe zones and keep a stocked portal ready — then the fight is about execution, not recovery.
S

Kall Fimbulbringer

new

Final Jotun frost giant of the Deep North

StrategyThe 1.0 finale mixes frost and fire stages, demanding the full endgame kit.
RewardThe true ending and the final Forsaken Power.
TipBring both frost and fire resist and a stocked tombstone-run portal. Scout the arena, memorize the safe zones and keep a stocked portal ready — then the fight is about execution, not recovery.

Core Mechanics

Boss fights in Valheim are preparation battles as much as combat battles. You must find the altar using a Vegvisir runestone in the biome, collect the exact summon item (usually trophy pieces from biome creatures), then activate the altar to trigger the fight. Each boss has a distinct moveset: Eikthyr has lightning charges, Bonemass poisons and summons adds, Moder flies and breathes frost, and The Queen teleports and swarms you with Seekers. Positioning, resistances, food and a good rested buff matter more than raw gear. Solo players can often cheese elements of a fight — kiting, building a small arena or using the landscape — while co-op groups need coordination to avoid aggro chaos and shared tombstone recovery.

Advantages

Boss guides pay off twice: they save your gear and they teach you Valheim's combat language. Knowing that Bonemass is weak to blunt damage and poison-resistant, or that The Elder burns under fire arrows, turns a potentially endless fight into a controlled execution. This category also explains the Forsaken Powers, which many players forget to use: Eikthyr's charge buffs run speed and jump for a great exploration boost, while Moder's wind power fills your sails for the long voyages. For each boss you get the summon recipe, the arena layout, the best food and weapon choices, and the exact differences between solo and party strategy.

Challenges

Bosses are the hardest difficulty spikes in Valheim, and a failed attempt can strand your tombstone inside a hostile arena full of adds. Summon requirements are deceptively simple but often come from dangerous places: five Swamp trophies for Bonemass means fighting Blob elites, while Dragon Eggs for Moder must be hauled down a freezing mountain. Some fights, especially The Queen and Fader, demand near-complete endgame gear, so following a boss guide while under-leveled will still end badly. Community boss stats also shift with patches, so double-check numbers after major updates and confirm the arena layout before you summon. Go in with the exact armor, food and mead the fight calls for, and keep a backup portal close, and most bosses become very manageable even at minimal gear.

Frequently Asked Questions

Who is the first boss and how do I summon Eikthyr?+
Eikthyr is the first Forsaken, summoned with two Deer Trophies at his altar in the Meadows. Beat him with a flint spear or crude bow and leather armor, then claim his hard antler to unlock the first pickaxe and the Forsaken Power that boosts run and jump for exploration.Keep this in mind as you plan your run, and re-check the latest patch notes — small balance changes can slightly adjust the exact numbers that matter most.
What is the hardest boss in Valheim?+
Most players rank The Queen (Mistlands) and Fader (Ashlands) as the hardest due to adds, mobility and the gear ceiling before them, with Kall Fimbulbringer from the 1.0 Deep North as the ultimate challenge. Bonemass is the classic wall for mid-game players because poison and adds punish unprepared groups.Keep this in mind as you plan your run, and re-check the latest patch notes — small balance changes can slightly adjust the exact numbers that matter most.
What are the best weapons against Bonemass?+
Bonemass is weak to blunt damage, so use a mace — the Iron Mace is excellent — and stock poison resistance mead. Back off from his poison cloud and kill the adds he summons. Frost arrows also deal solid damage from range if you prefer to kite him around the arena.
Can every boss be beaten solo?+
Yes, with the right preparation. Solo players should over-prepare food, bring the best resistance mead, and use the terrain or a small pre-built arena. Moder and The Queen are the most demanding solo fights; kiting, portals near the altar and spare gear in a nearby chest make recovery painless.Keep this in mind as you plan your run, and re-check the latest patch notes — small balance changes can slightly adjust the exact numbers that matter most.

Quick Tips

💡

Always check the Vegvisir first when you enter a new biome so you know where the boss altar is, then farm the summon items before you ever walk into the arena. This small scouting step turns a surprise boss into a prepared fight and prevents the classic mistake of triggering a summon with the wrong gear on.

💡

Pre-build a portal labeled with the boss name near every altar and leave a backup weapon, food and a set of armor in a chest beside it. If the fight goes wrong, you respawn instantly, gear up and walk back through the portal instead of sailing across the map to recover a tombstone full of silver.

💡

Pop your best food, fill your rested buff and drink the correct resistance mead right before you activate the altar, because buffs expire on a timer and waste if you start them too early. Time everything to the summon itself so the entire fight plays out at full power from the very first hit.

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